Interview
A conversation with Ralph Anspach, the man behind Anti-Monopoly
An economist thought Monopoly taught the wrong lessons, so he created anti-Monopoly. Then the monopolies got mad.
Interview
An economist thought Monopoly taught the wrong lessons, so he created anti-Monopoly. Then the monopolies got mad.
Article
Our man in Alabama sighs through the worst awards show on television.
Interview
The Maine GOP blasted Colleen Lachowicz for playing World of Warcraft in her spare time. Then, she facerolled them. Here’s how.
Article
Why the masterpieces of Joyce, Nabokov, and DFW would benefit from a little game design.
Review
The latest never-ending puzzler helps our reviewer sort out the food bill.
Article
Jason Johnson gave up on From Software’s murderous masterpiece a year ago and recovered. Then he relapsed.
Interview
Ivan Buchta stands accused of espionage for taking pictures in Greece. We talked to him about designing landscapes days before his arrest.
Essay
Kill Screen’s suggestions for making the debate watchable, for once.
Article
Inside the Egyptian-made food-prep game that aims to help Syrians displaced in the civil war
Article
INTRANURTZ rage has gone too far this time. Now, it’s personal.
Article
I thought Valve was working on a real-life portal gun. Instead, they built 1992.
News
This post is part of a content series presented in partnership with smartwater. smartwater, simplicity is delicious. Technology may be making the world smaller, but as the computer scientist Vannevar Bush pointed out in his watershed 1945 essay As We May Think, it is also making the world infinitel