Jason Johnson

Dots dev are good at connecting lovers as well as dots

Here’s something nice for the holidays. The guys at We Play Dots—who made Dots, the best game on iPhone about, you guessed it, dots—have helped a couple get engaged. When Shawn, a fan of the game, emailed the team to ask them to assist him in proposing to his girl Cassie, the developer created a spe

Carols are even more festive when a Commodore 64 is singing them

Nothing will get you in the holiday spirit faster than an iMac, a Commodore 64, a ZX Spectrum, and a Mega Drive singing a carol. Likely, James Houston of The Glasgow School of Art arranged this harmonic ensemble of synthesized voices for the novelty factor. After all, hearing the voice of Fred of Ma

After 50-something versions, psychedelic Nowhere will fry your mind

Nowhere is about, well, I’m not exactly sure. The last time I heard of the game, back in spring, it had a cyberpunkish, post-singularity vibe. That was alpha 54. The new trailer has gone beyond that, showing cities of the future transformed into growing, biological detritus. Maybe what we’re looking

Do Oculus Rift’s early adopters dream of a virtual reality afterlife?

Probably not. But the other day Aeon Magazine published a pretty creepy article, 3,500 words in length, speculating on the possibility of an afterlife which is entirely computer-simulated. So, basically, the singularity. The author’s thought process flows from the old question: if we could upload th

Joe Danger Infinity has some serious Nintendo mojo going on

Yesterday a new Joe Danger was revealed to the world. Coming to your iPhone “real soon,” it has been confirmed, is Joe Danger Infinity, the latest entry about popping wheelies on a stunt bike. Personally, I couldn’t be more excited, which is a little surprising, given that the guys at Hello have bee

New PBS Game/Show counts down the biggest ideas in games in 2013

It’s been a great year for games. So for our special end of the year Game/Show, we’ve brainstormed the brightest and boldest ideas of the past twelve months. Of course there have been moments we’d rather forget (we’re looking at you, Resolutiongate), but overall 2013 was a melange of technical innov