A duo of interactive media artists have pitted two Macbook Pros against one another in a never-ending game of rock-paper-scissors. There is an algorithm that picks between paper, scissors, or rock running on both computers, which are connected by an ethernet cable. The winner gets a point. Going by
Markus Persson, or Notch, is known across the Internet for throwing lavish parties and wearing a trilby. Oh yeah, you might’ve also heard of a little indie game he made. It’s called Minecraft. It’s only sold something like 30 million copies, which raises the question of why doesn’t Notch own a more
Jonathan Blow, the creator of the allegorical Braid, a game-changing platformer about rewinding time, thinks that some games are evoking the cookie-cutter mentality of terrible television of yesteryear. In a talk titled “The medium is the message,” given at Creative Mornings, Blow summoned the spiri
We all agree that the days are numbered for the helpless, hyper-sexualized, damsels in distress in videogames. But will an outdated archetype simply be replaced by new ones? At a talk given yesterday in Los Angeles, Jill Murray contended that a slew of more suitable roles for women characters were