Article
What does it mean for a videogame to be always on?
Always doesn’t mean forever.
Article
Always doesn’t mean forever.
larp
LARPers and war reenactors are used to constructing new worlds.
Review
Cardboard Computer’s meandering opus gets … meander-y.
Article
It’s harder than you might expect.
Review
Joke’s on everything.
Interview
We talk to writer Tim Carmody about what Kinect is doing right and what it still needs to do.
Article
Only a few developers have been brave enough to let players see the data they collect on us.
Review
On the mutability of experience, particularly if that experience is like a million hours long.
Article
We talk to director Gavin Moore about the fine art of play.
News
Over on Nightmare Mode, Tom Auxier writes that while Borderlands 2 is a funny game, it isn’t really a comedy. There are many facets to video games, but boiled down, they’re a series of actions that tell stories. When I say Borderlands 2 isn’t a comedy, I mean exactly that: it is a very capable, if o
Article
Game music could move you, but you couldn’t move game music. Then Queasy Games changed the rules.