“You shouldn’t have to search for games; they should come to you.” So says Anu Nigam, founder and CEO of Best Apps Market, an Android app that recommends apps based on filtered traits. Now, in the ambitious Game Genome Project, Nigam’s company turns its focus to videogames. The project is clearly mo
Brian Howe argues that the works of Cactus fill a much-needed gap in videogames: not mainstream or art-house, but the no-budget zones at the margin expressing “different values.”
Here is a game that revels in the absurdity of its premise and wants everyone to be able to enjoy it. Brian Howe takes a look at Bulletstorm‘s B-movie madness.