This article is part of a collaboration with iQ by Intel. More than 20 million people use their imaginations to create endless virtual worlds in Minecraft (2009). Unlike most games, however, players (rather than developers) push the boundaries of Minecraft’s expansiveness. They build everything from
This is a preview of an article you can read on our new website dedicated to virtual reality, Versions. /// It seemed like magic. By hacking together a pair of VR headsets, a group of artists and DIY neuroscientists discovered that they could create empathy between two strangers. Men could empathize
In partnership with NEW INC, we are excited to announce a series of workshops to accompany our upcoming Versions conference. Versions workshops offer participants a chance to learn best practices from the pros, get hands-on and investigate the practical side of creating compelling experiences for VR
One of the primary pleasures of European horror from the 70s is the sheer amount of wandering that takes place. In France you had erotica auteur Jean Rollin and his undead ingenues padding barefoot around mist-shrouded moors; in Italy, the more overtly perverse Dario Argento was stalking actresses t
Though virtual reality has existed in some form since the 1960s, and in the realm of science fiction for much longer, 2016 promises to be a breakthrough year for the technology, with high-profile product launches and major releases in games and film. With that in mind we are thrilled to announce our