“Why Is NASA Exploring Pluto? NASA sends spacecraft to other planets because exploring space is exciting.” NASA Educational Technology Services, 2015 The Sputnik Planum, Pluto It emerges out of the ancient, cratered highland of the Viking Terra like a great lake, rippled with vast waves and sectione
Star Citizen, the spiritual successor to Wing Commander, continues to inhale gobs of cash from the crowd, recently breaking the $47 million dollar mark, which is nuts. Passing this milestone gives players the added feature of engine tuning, allowing them to tinker around under the hood of their ship
That is the idealistic gaming worldview of Chris Roberts, creative lead of Star Citizen, the space sim that has raked in ungodly gobs of cash. “We want to be open and have everyone play in the same universe,” he says in the latest issue of Game Informer. He goes on to explain how console players pl
Indie games are huge. I don’t know the exact percentage of games we cover nowadays but I’d wager if you ran some analytics the indies would outnumber the big boys by 10 to 1. They’re so predominant, so diverse, and so businesslike that the idea of indie games is quite nebulous. Sometimes we talk aro
Star Citizen is quickly becoming something of a big deal. Sure, the $41 million raised is impressive, for a crowdfunding campaign. But what finally convinced me that this spiritual salute to Wing Commander has escaped the echo chamber of the Internet into broader culture was when a random stranger I