Split Screen

The War Must Go On

Brendan Keogh examines the overlap between games and cinema via the Modern Warfare series and asks how much control the player has or even wants.

Freedom in Alcatraz

Brendan Keogh on the great freedom of being trapped inside a body. In our first column on playable characters, we look at the bionically augmented Alcatraz from Crysis 2 and the lessons learned from Shawshank Prison.