(Above, BioShock Infinite’s alternative cover art.) In recognition of all things that scroll to the right (Nike Fuel bands notwithstanding), a bunch of rad people (including Kill Screen!) are hosting a game exhibition in the holy land. No, not Columbia. Israel. The New Yorker blogged the most heart
If the rest of Kentucky Route Zero turns out to be anything like the first chapter, the game will go down as a dark, strange, slick, mature, artistic, and mysterious venture unlike any other. My theory is that’s because while most adventure game designers pull from older adventure game designers for
Robin Arnott’s soundscapes push the edges of what nothing sounds like. We dig deeper into his design philosophy and how making music is as crucial to feel of Antichamber as the game itself.