How much is this? This is not much. But it’s more of the new Simogo game, so we’re into it. Today the Device 6 and Year Walk devs published a blog post that essentially says, “We’ve been quiet for awhile; the reason for this is that we’ve chosen to be quiet.” It is not, in short, illuminating. Howe
Over their short but fertile career, the two-man team at Simogo has established a singular voice: perfectly unified in art, sound, and structure, experienced through the glossy sheen of an iDevice. Last year, their brisk, sprightly aesthetic began to give way, first to the almost death-metal-dark Ye
We already know that influences can manifest themselves in strange ways in Simogo games, as evidenced in Device 6’s exegesis. So we should be careful about assuming too much from the inspiration collage for their new project, which appeared on their blog today. But taken at face value, it will invol
Over on their blog, Simogo has published a compendium of all the mysterious symbols, obscure allusions, and creepy dolls found in Device 6, the puzzle-y, postmodern fairytale that captured our hearts and the number 13 spot on our best-of-2013 list. The references are all over the place. For example