rpg

YIIK’s demo probably has everything you love about 1990s JRPGs

To say the Japanese role-playing game is a prominent genre is an understatement—it has influenced videogames tremendously over the years. From Final Fantasy VII (1997) to Earthbound (1994), Dragon’s Quest (1986) to Persona (1996), JRPGs introduced expansive stories and memorable characters that stil

Tahira: Echoes of the Astral Empire only adds to the noise

According to its Kickstarter campaign, the first seed of what would become Tahira: Echoes of the Astral Empire was the game’s emblematic image: a woman in blue looks down at her red, burning city. There’s a paucity of details that add to the drama; the mountains are uniformly dark, while the desert

Undertale, one year later

September 15th marks a full year since the arrival of Undertale, Toby Fox’s 16 bit-style role-playing game for PC. Its auspicious reception, which even delivered the game into the Pope’s hands, seems now more than ever to have been a flashpoint in current debates as to what constitutes excellence in

Moon Hunters is about legends, but isn’t quite legendary

Our ancestors courageously spoke their minds, fought against tyranny, ended wars, and along the way also probably made a lot of really stupid mistakes. Just because we don’t care as much about our time-honored heroes’ failures doesn’t mean they didn’t happen, it just proves that history has a way of

New boardgame is like Dungeons & Dragons without all the violence

Lotus Dimension, a tabletop game by Scott Wayne Indiana that’s currently on Kickstarter, riffs on the best-known parts of Dungeons & Dragons (1974)—lots of adventure, deep storytelling, and actively encouraging creativity—but removes another: combat. Gone is the hack’n’slash, the destructive sorcery