Review

Review: Pokémon Black and White

Why does Filipe Salgado always feel guilty whenever he plays Pokémon? Maybe it’s because Pokémon unabashedly refuses to grow up—save a few evolutions here and there. But is that really such a bad thing? Pokémon Black and White shows some awkward signs of growth—but still appeals more to the rowdy li

Review: Minotron: 2112

Try to make sense of Minotron: 2112 and all you get is a deafening bleat. Richard Clark explains why Jeff Minter’s latest psychedelic tribute to retro gaming is a miss, starting with the fact that you can’t aim.

Review: Etrian Odyssey III: The Drowned City

Some may mistake the third in this series from Atlus as one of the new crop of retro, impossible Japanese role-playing games, but they’re wrong. Courtesy of Shigeo Komori, the drone of the grinding in the sea city of Armoroad provides its own distinct appeal.

Review: Air Supply

Cheap and easy iPhone games are a dime a dozen. How do they affect us on a deeper level if they’re meant as distractions? Quantum Sheep’s monochromatic space jumper tackles the dilemma head on.