Don’t you ever wish you could escape to a remote island just to get away from it all, even for five or 10 minutes? If so, check out ROM, a “short experimental experience” created by HTW Berlin students Paul Schnepf, Rainer Windolph, and Friedemann Allmenröder. Created as part of the Game Design BA c
Those who’ve devoted their lives to the Cartasian Discipline in Neal Stephenson’s Anathem (2008) are subject to rote memorization when they’ve broken the rules of their society. The book in which they’re to memorize from is filled with illogical nonsense, like nursery rhymes that don’t quite rhyme—a
I struggle every Halloween to decide on a costume. I’ve dressed up as all the basics: a black cat, a vampire, a witch—twice. But Beglitched may have saved me the hassle this year. It has introduced to me a whole new concept: a cyberpink computer witch. Now, the title computer witch itself would be c
Fourth-person puzzle game Pavilion will be released in two parts, the first of which comes to Windows, Mac, and Linux on September 22 through Steam and the Humble Store. The game will debut, however, on the NVIDIA Shield on September 15. Forgot what the fourth-person perspective was? That’s okay, I
In March, Microsoft introduced Tay—a chat bot that was programmed to imitate the voice of a teen girl—to the world. The idea in creating her was to demonstrate machine learning through human influence, and in some ways, Microsoft succeeded. Tay had all the makings of A Real Teenager; she used lots o