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Here’s a dating sim about The Rock falling in love with a boulder

“What the hell did I just play?” I pause the game after it’s finished and lean back in my chair, utterly confused. The Rock and The Rock promised five minutes of entertainment and it certainly delivered, although it’s taking longer to process what exactly took place. Created by Kevin Roark Jr., The

The creators of Rime are also working on a murderous masquerade ball game

I have never attended a fancy socialite soirée before. On the chance occasion that my mind wanders as to what such experience would be like, my imagination inevitably concocts a scenario not unlike Edgar Allan Poe’s The Masque of the Red Death (1842) mixed with a particularly fiendish round of Clue.

A new autobiographical game that will be set in and around Doom II

I’ve never met JP LeBreton but I know him because he knows the original Doom series. He wrote what is probably the most insightful design analysis of the game back in 2010; before he became a level designer for BioShock (2007) he learned the craft with Doom‘s level editor (and then demade his BioSho

Emotional upcoming platformer turns words into architecture

A child is standing on a scrap of paper. “This diary belongs to Izzy,” she says. As you move her across these words and to the next page, another set of words appear: “I never knew my mum. It was mostly gran who brought me up.” This is Lost Words. It’s a story-driven platformer being created by UK-b

Systems thinking reveals the weaknesses of the current American revolution

Revolution is a big word these days. We’re hearing about it a lot on social media, on all things, but its use in modern times is always tinged with the recent memory of the Arab Spring, and before it the color revolutions and aftereffects of the Revolutions of 1989. Now it has crept into American po