Whenever you set on a trip across the United States, or any country in fact, more often than not you’ll encounter a person or two standing at the side of the highway, waving for you to stop and give them a ride. Perhaps you hesitate since you don’t know who they are: what’s their background and what
Videogame box art is in a pretty awful state. This isn’t really news to anyone; it’s been like that for a while. In fact, since the days of the second generation of the 3D era, box art has been on a steady decline. That’s a long time, so long that you might have even forgotten what good box art look
First you tested your Olympic skills from your seat, now you can summit Mt. Everest from the safety of your home—and take some bomb selfies along the way. The latest from independent game studio Team Dogpit, survival sim #Everest challenges you to climb the highest mountain on Earth and get internet
In 2005, when the initial tech demo for Spore (2008) came out, players salivated. Here was a realistic life simulator letting you shape and follow the evolution of a universe—from a creature’s humble beginnings in its cellular stage to galactic exploration and colonization. As with Powers of Ten, th
Heterotopias is a series of visual investigations into virtual spaces performed by writer and artist Gareth Damian Martin. /// There’s a set of stairs in my childhood house that I still climb like I was eight years old. It’s not something I do on purpose; it’s something ingrained, so that the moment