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Bjarke Ingels’s new game is everything good and bad about his architecture

Bjarke Ingels’s portfolio can now be viewed as an online game called Arkinoid, which is an updated version of the classic (and similarly-named) arcade game, Arkanoid (1986). Of course it can—it was only ever a matter of time. That is meant as a relatively value-neutral statement, but inevitably it c

I fell in love with a Soviet robot and all I got was hacked

You get a message from an unknown number that doesn’t say much more than “hello,” and after a brief response, those dreaded words: “your device has been compromised.” You splutter and demand answers. The person on the other line is unhelpful; weaves some grand tale of identity theft and infinitely v

Alleged pitch for an unreleased Silent Hill game turns up

An alleged 2006 pitch for a Silent Hill game has shown up online. Created by Climax Los Angeles—also responsible for Silent Hill: Origins (2008) and Silent Hill: Shattered Memories (2009)—the game was originally planned as a PlayStation 3 exclusive title. The pitch was uploaded by the YouTube channe

YIIK’s demo probably has everything you love about 1990s JRPGs

To say the Japanese role-playing game is a prominent genre is an understatement—it has influenced videogames tremendously over the years. From Final Fantasy VII (1997) to Earthbound (1994), Dragon’s Quest (1986) to Persona (1996), JRPGs introduced expansive stories and memorable characters that stil

The Crusader Kings II mod capble of generating huge, alternate histories

Like the procedural culture experiments currently going on in Ultima Ratio Regum, a recent mod for the grand strategy game Crusader Kings II (2012) is trying its hand at procedurally generating a whole world. The mod, created by user Yemmlie, manufactures history “from its first exodus from Africa”