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Interference is a game that makes you cheat.

Recently debuted at Joue le jeu at la Gaite lyrique, Interference is a game designed by Eric Zimmerman and Nathalie Pozzi. Unlike most games, Interference is “complicated by the fact that in order to play [the players] steal pieces from each others’ games.” Aesthetically, it looks as if Calder stepp

David Cage says "emotion is the end goal" of games. Ok?

Quantic Dream’s “Kara” tech demo showed not only the power of their latest game engine, but also the company’s continued focus on narrative and emotion. Creative lead David Cage recently spoke to Edge about the state of the game industry and its future.  Do you think that narrative games are the end

Past Enemies is short on bullets but full of mysteries.

As part of the recent 7DFPS jam, game designer Eddie Cameron began development on a project called Past Enemies. Chris Donlan wrote about it recently, comparing the gaming experience to reading Fitzgerald’s unfinished novel, The Last Tycoon.  It’s a typical story, really. You awaken in a row boat fi

Text Fighter sports vintage Unicode from 1995.

video Before Unicode became the vernacular of 2000s internet subculture, 1995’s Text Fighter for Apple II used CGI text to animate a story and make a seemingly sound fighting game. (Warning: Turn volume down to survive infinitesimally compressed, ear-splitting 8-bit soundtrack.) [via Text Mode]

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