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The surprisingly long history of live-action role-playing.

According to Lizzie Stark, author of a new book on the history of Live-action Roleplay (LARP), Leaving Mundania, the history of LARP dates back far beyond the era of Tolkein-esque fantasy to the Romans and Elizabethans: Queen Elizabeth I presided over some serious, and seriously expensive, larplike

More montages for the short history of games on screens.

The third in what looks to be a series (following a “Brief History of Videogames” and “Game Deaths“) of videogame montages that run from the first pixel to the latest BMP masterpiece, “The Evolution of PC Games,” dishes out references to the new canon of virtual desktop games. Of course, the result

Neither angels nor demons will pad my stats for Dragon Age.

There are plenty of ghosts, liches, and spectres in games set in Renaissance and Medieval times. But how did people at the time, in our world, explain things like static electricity and diabetes? Robert Burton (1577-1640), in investigating depression in his Anatomy of Melancholy, digressed into a st

8-bit Puma ad goads olympic-size nostalgia.

Puma’s interactive ad game, Run Puma Run, drops the languid austerity of their typical design for the sexy memory of the screen-lit suburban basement or the dingy arcade. Perhaps London 2012 could have predicted the pixelated fever dream of this year’s favorite screen fashion, but then again that wo

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