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Happy 30th Birthday, Compact Disc!

Rachel Garber at the Atlantic helps us remember the 30th anniversary of commerically-available audio CD players. Yes, it has been three decades since the invention of the technology that brought us years of joy, spinning inside Playstations and Dreamcasts and, lest we forget, Sega-CDs.

Is Bad Piggies Rovio’s first original idea?

Over at Game|Life, Ryan Ringey has some words of encouragement for Rovio, who he thinks have finally dropped their bad habit of taking extant, unpolished games and turning them into profits: Bad Piggies makes it appear as if Rovio wants to be on a different trajectory. Sure, the characters themselve

The lessons learned from remaking Half-Life

Black Mesa, the fan-made, eight-years-in-the-making update to the fourteen-year-old GOAT contender Half-Life, released earlier this month. Gamasutra talked to project lead Carlos Montero about, among other things, what they brought from Half-Life’s sequels back to the remake of the original: “We act

Why are there no gaming memoirs?

Chris Suellentrop’s review of Papo & Yo wonders why the memoir-as-game is a virtually untouched genre. Papo & Yo is a magical-realist fable about the relationship between its creative director and writer, Vander Caballero, and his alcoholic father. No, the game isn’t an autobiography or a documentar

Evidence of a military-grade Pokémon-inspired seizure gun

In 1998 the US Army was trying to think of non-lethal ways to incapacitate enemy soldiers. One of these ideas was to induce seizures in them. Spencer Ackerman at i09 gets down to the details: The [Army’s analysis] cautioned that the effectiveness of incapacitating a human nervous system with an elec

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