News

Diesel Power drives back to the golden age of arcade racers

We’ve seen so many games in virtual reality: shooters, simulators, hotdog crossbow slingers, among dozens more. Though one genre, at least for the most part, has been notably absent from the technology that boasts ‘immersion’ and ‘innovation’: the arcade game. Whether they’re the ones people would l

In Fractal, art is a weapon

Art is a weapon. A weapon against the patriarchy, against the status quo, against hate, against The Man. But in Fractal, a new virtual reality game from Phosphene Designs, art is a different kind of weapon: it’s a literal one. In Fractal, the player wields a paintbrush as their instrument of choice

A new videogame about piecing together drunken memories

Is it a coincidence that autobiographical games are the ones that seem to experiment with new storytelling ideas the most? Look at the infinite scrolling world of life and death in Passage (2007), the collage of frustrations in Dys4ia (2012), the awkward online conversations of Cibele (2015), and th

Birthplace of Ossian explores the artificiality of videogame landscapes

The mountainous terrain in Connor Sherlock’s exploration game Birthplace of Ossian isn’t of this world. I don’t mean that rather than being real, it is virtual—its disconnection has many more layers than that. For starters, its colossal landscape is based on Glen Coe in Scotland, a place that Sherlo

Night in the Woods comes out February 21st, for real this time (hopefully)

I don’t want to alarm you, but … okay, screw it, I do want to alarm you. BE ALARMED. February is gonna be a helluva month for videogames. I swear it. Just wait and see. What’s that? You don’t want to wait that long. Alright, alright, well, let me just lay this on you for starters then: Night in the

Sunless Sea will wash up terror and cannibalism on your iPad this spring

It was Failbetter Games’s seventh birthday yesterday, and so, to mark the occasion, the London-based studio decided to make an announcement. You remember that terrific nautical adventure game Sunless Sea (2015)? The one in which you sailed across a vast, dangerous ocean, collecting a range of storie

Get in the mood for a spring clean with a new zen puzzler

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Empty (Windows, Mac, Linux, Android) By DustyRoom It’s almost time for the big spring clean this year, which might mean you need something to get you in the appropriate head space. Empty could

A cosmic horror game inspired by the work of manga artist Junji Ito

The cancellation of Silent Hills, the horror game sequel that was to be led by Metal Gear creator Hideo Kojima and Pan’s Labyrinth (2006) director Guillermo del Toro, was a shame for a number of reasons. Primary among them was the fact that one of the collaborators on Silent Hills was legendary mang

Frog Fractions 2 and the difficult art of mystery making

How do you follow up a game like Frog Fractions (2012)? That’s the question its creator Jim Crawford had promised an answer to for two years. On December 27th, 2016, he delivered with the release of Frog Fractions 2, which he had hidden away inside a fairy-themed city builder called Glittermitten Gr

Photography project inspires a videogame about mountains

LA-based digital artist and photographer Carson Lynn is aware of the stigma behind the term “walking simulator.” It’s no coincidence that it’s the title of his latest project and also one of the most divisive terms in videogames. He knows that a lot of people shrug the walking simulator genre off as

Sylvio’s bringing its ghostly screeches to consoles this Friday the 13th

Can you hear it? The moans in the static. Yes, it’s unmistakable. It’s saying the esoteric, analog-horror game Sylvio is ghosting its way to PlayStation 4 and Xbox One this week, on Friday the 13th to be precise. Weird message to pick up on an oscilloscope, that. It’s not quite the original version

A videogame about the physical pain of having a body

There really aren’t enough videogames about the physical constraints of the body. We have so many games about wonderful bodies: those that can jump high and run fast, that are shot at with bullets and cannonballs yet miraculously heal of all injury seconds later, bodies that move frictionless throug

Weird fiction continues to invade videogames with A House of Many Doors

It was going fine until the Gangleman came. He arrived in the total darkness that my crew and I had been plunged into after the Heartlight had gone out. As Captain, I had made the decision to not sacrifice my own heart nor that of any of my crew to restore the light, and so we made haste towards the

Night Lights hides a whole other world behind its shadows

“Things are different at night.” A game based on this small sentence could go in any direction, really, but the most obvious path is probably towards horror. Not for Moscow-based game maker Artem Cheranev. He went with making a 2D puzzle game that uses light and shadow so you can move between differ

At last, another excuse to stare at the beautiful metropolis of Tokyo 42

Apparently it’s not enough to simply sit and stare at the neat blocks of color that make up the future metropolis of Tokyo 42 (as I spent most of my time doing when I last wrote about it). We need to pay attention to what you can do in these elevated city islands too. That’s the focus of the latest

Get ready for the twisty geometry of Euclidean Lands to arrive this year

One videogame that should be on your list of ones to watch in 2017 is, without a doubt, Euclidean Lands. It’s the work of Miro Straka, a Slovenian architecture student at the University of Applied Arts in Vienna, who decided to make a puzzle game in his spare time. After a few years he’s coming to a

Die along a river when The Flame in the Flood arrives on PS4 this month

If you haven’t played The Flame in the Flood yet then consider this a second chance. Today it was announced that it’ll be coming to PlayStation 4 on January 17th. And not only that, it’ll have some extra goodies to boot in order to justify calling it the “Complete Edition.” There aren’t too many ext

You can sprint across Future Unfolding’s dreamlike meadows very soon

Future Unfolding has looked good for a long time. We first spotted it almost three years ago when we naively said that it would be coming out in 2014. Not a chance. We’ve just entered 2017 and it’s still not out. But it will be out soon. In fact, its arrival is listed on Steam as “Early 2017.” If yo

Ah, just what dystopian videogames need: acid humor

It’s no surprise that videogames are increasingly interested in matters of surveillance. After all, these days we can all feel like distant observers of each other’s lives, peeking in from the fringes provided by social media. There’s plenty of fiction from the 20th century that predicted our curren

Virtual pets get the creepy game they deserve

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Tattletail (Windows, Mac) By Waygetter Electronics The ’90s had a lot of creepy toys. Remember the adverts boasting that a new doll would actually crap in its diaper? What about those gross sn

In Forgotten, you’re the horror inside the computer

“It’s now safe to turn off your computer.” Anyone who owned a PC in the ’90s should be familiar with this strange statement. It only appeared once you’d instructed the computer to shut down. But now it also serves as the ending to Sophia Park‘s new Twine game, Forgotten. It’s a fitting closure given

RiME showcases the sights, sounds, and creatures of its Mediterranean fantasy

When RiME burst onto our radars with a minute-long trailer back in 2013, it showcased scenes that evoked games like Ico (2001) and The Wind Waker (2002). The camera swooped across a serene Mediterranean island with high walkways and cliff edges to traverse; there was an illusory door that opened int

Yep, Jenny LeClue will still be your teen girl detective for 2017

Oh, look at that, it’s 2017. You want some new games to look out for this year? Well, my dear, let’s start by focusing our lens on the upcoming teen girl detective game Jenny LeClue. Its creator Joe Russ has re-confirmed to me that Jenny LeClue will be out for Steam later this year. It will also be

Surreal horror game OMORI won’t be a recluse forever

OMORI isn’t dead but it has been delayed again. The team behind the upcoming “surreal psychological horror RPGmaker game” has released a new trailer and explained why the game isn’t out yet. To make a long story short: the team admits it “underestimated the amount of time to create a video game.” Th