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New grant gives the LGBTQ Game Archive official backing

Adrienne Shaw, an assistant professor in Temple University’s Department of Media Studies and Production, has been working on LGBTQ issues in videogames for over a decade now. But there was an assumption she made about the field that led her down her most recent path. Every time she would talk about

The disjointed Prague of Deus Ex: Mankind Divided

Heterotopias is a series of visual investigations into virtual spaces performed by writer and artist Gareth Damian Martin. /// To me, Prague has always felt like a city uniquely in communion with the past and future versions of itself. I remember my first visit, a local friend taking me to the once

You’ll want to pay close attention to The Lion’s Song’s second episode

Episode one of The Lion’s Song, titled “Silence,” focused on the timid composer Wilma’s struggle to overcome creative block while secluded in a cabin in the Alps. The forthcoming second episode, “Anthology,” moves on from Wilma’s story, but it won’t leave her behind. Anthology switches protagonists

The Mr. Robot game will make you paranoid

I have a confession to make. I’ve spent the last few days hacking other people. It started innocently enough with a simple request. Soon, these requests became more complex. Now I find myself in an endless pit I can’t escape. One guy is threatening me. A mysterious group may or may not be after me.

You shouldn’t be surprised that the Japanese PM dressed up as Mario

So at this point you likely saw what happened during the Olympics closing event. Yeah, I know. At first glance, it seems like an unnecessary commercial incursion in an already saturated Olympic event. Nintendo, a $42 billion-dollar videogame company, needs no additional exposure, especially of the h

Venineth promises nothing but ancient alien landscapes

Venineth’s internet presence is currently composed of three narrative-less videos, a handful of screenshots, and a loose description of an exploration-based puzzle game. Besides that, what you’ll be doing in its world is unknown. Their website mentions “ancient alien technology,” but the worlds that

We don’t deserve Doggo

There are many things that separate the common Canis Lupus from the beloved “doggo.” Since the rise of meme culture in the late ‘aughts, dogs have become their de-facto mascot: sniffing, fraternizing, and bumbling their way through life. Many will be familiar with the gargantuan Facebook communities

Hey, perhaps don’t set your game in “fantasy primitive africa”

Where and when is the “fantasy primitive africa” of upcoming survival game Voodoo? “You will be one of the founders of civilization,” says Brain in the Box, the Italian studio behind it. Bear in mind that the first humans popped up in East Africa around 250,000 thousand years ago, and civilization h

Stare upon the ghostly faces of Return of the Obra Dinn

One could almost consider exploring history a form of puzzle solving. Extrapolating facts and events through ruins and artifacts and documents, putting together a cohesive story through the remnants of times. Lucas Pope’s upcoming Return of the Obra Dinn, his narrative-driven follow-up to Paper’s Pl

The domestic horror of Allison Road isn’t dead after all

In early June, first-person survival horror game Allison Road was cancelled. Today, it’s alive and kicking. Allison Road‘s creator, Christian Kesler, announced this week that he’ll continue working on the game—which some call a “spiritual successor” to the Silent Hills playable teaser P.T. (2014)—on

Zoe Quinn’s making an erotic-comedy FMV game, includes sexy unicorns

Chocolate milk cowboys. Velociraptor billionaires. Unicorn butt cops. Bigfoot pirates. These creations are the basis for the works of erotic novelist Chuck Tingle. “The Tingler”—the name Chuck gives to his erotic books—are also the foundation for the newest game from Depression Quest (2013) creator

Style Savvy is a much-needed dose of beauty therapy

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Style Savvy (Nintendo 3DS) BY SYN SOPHIA What if I told you that a magical place existed where the makeovers flow like wine, and boutique shopping lives in a world where strip malls don’t exis

Kill Screen now has a mixtape of our favorite music on Spotify

Spotify recently introduced another category to help people sift through its gargantuan catalog of music. That category was “Gaming.” You’ll find a bunch of game soundtracks and playlists that have been curated with a view to provide an alternate soundtrack to whatever game you’re playing. With this

A videogame dedicated to the stray dogs of Russia’s subways

In the Mendeleevskaya station of the Moscow Metro there is a bronze statue, often decorated with flowers, titled “Compassion” which was erected in 2007. This statue is of Malchik, a stray dog that lived in the subway and was a friend of the railway workers. Malchik is the most famous, but to this da

Castles Made of Castles lets you easily create complex architecture

There’s a sort of serene pleasure that comes from uniform design schemes. Whether it’s a car with two identical sides, a train that could be perfectly split in half, or a skyscraper in an evenly cubical shape; orderly architecture gives off a sense of harmony and pleasure to the viewer. These endeav

Style Savvy, Frank Ocean, and taking a break from reality

Life’s been busy and stressful. I have little time to unwind, well, aside from my nightly rounds of Overwatch. But this weekend was different. I had finished up most impending work and my partner was gone for the weekend, off on a spontaneous road trip with his best friend. For once, my apartment wa

Indirect combat is all you’ll have to tackle ENYO’s labyrinth monsters

In an industry that likes to stab stuff almost as much as it likes to shoot people, an “indirect combat” game might seem a little out of place. In fact, the concept has more in common with puzzles than fighting games, as the inability to directly attack your opponent means that the player is forced

A game about pretending to play chess is all about performance

It really is as if you were playing chess, except Pippin Barr’s newest game It is as if you were playing chess doesn’t include a chess board. There are no pawns, Kings, or Queens. No pieces at all, really—just instructions. Move this dot here. Look here. Now here. Tilt your head and cringe. Move aga

Looky, looky: We’ve partnered up with Warby Parker for a game and glasses

Warby Parker and Kill Screen have in common a creative (and unconventional) approach to their respective fields of interest. Now we have a project in common, too: an original videogame and a pair of limited-edition glasses! As of today, August 23rd, Warby Parker’s first-ever—and totally free—videoga

Work this new roguelike out and you can be a time-travelling historian

After wandering around for a few years in the wilderness of The Only Shadow That The Desert Knows, I stumbled into a city. ASCII characters, caves, and poison toads led me to believe that the creator of the game, Jeremiah Reid, had made a fairly traditional roguelike for 7DRL 2016. But when I steppe

Upcoming game about sea battles is made to resemble oil paintings

The brave elegance of ships at sea has fascinated artists since humans first took to the waves. The “Age of Sail” from the 16th to mid-19th century lifted maritime art to new heights, when sea battles, storms and huge, proud ships made naval painting its own genre. Collections like the National Mari

A manga artist is making a bonkers fighting game

With as little hyperbole as possible, Oneachanchan is one of the coolest, craziest fighting games ever seen. Created by manga artist “daromeon,” known for his Kengan Ashua series (2012), Oneachanchan has been in development in one way or another for nine years. “I started drawing the sprites back in

Harold Halibut’s handmade world is a celebration of vintage animation

Like so many of the best ideas in history, the idea for Harold Halibut came from a dinner table  conversation. Onat Hekimoglu and others were discussing their love of old stop-motion films. Films like Jason and The Argonauts (1963) and The Valley of The Gwangi (1969). Hekimoglu, the lead writer, des