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See a beautiful black-and-white world unfurl as you move

Stroke is a new short game from James Coffey that plays a bit like a movie theater roller coaster ride. You know the sort: short vignettes that advertise the brand of the theater right after the previews finish but before the movie starts. These shorts are known for their over-the-top nature and fla

Turn the internet into a floral garden for a happier browsing experience

The Internet is, by and large, an ugly place. This is a reality partially informed by the choices we each make (some more than others, granted) but largely attributable to choices made upstream, before websites arrive on our screens. To beautify the Internet, then, is to wrest control away from the

Explore a bleak British town in a Kafkaesque adventure game

The northern England town of Grimsfield is bleak—completely desaturated of color, existing solely on small, square dioramas. Its inhabitants, architecture, and virtually everything within it are completely cubular, except for some dashing, rare berets. Everyone within Grimsfield is self-absorbed, th

Teach yourself to think more like a computer

What is the function of rationality? How much efficiency is lost to irrational impulses? How can a person overcome these natural irrationalities? These are the questions posed by the Center for Applied Rationality (CFAR), an organization dedicated to learning how to use your brain to the best of its

Digitizing your ex: How men are using RPGs to cope with breakups

Videogames are a medium often used to escape the cruelties of reality, fostering a safe place for players to take a load off and step into a world that is familiar and comforting. Using a digital space to cope with complex situations or emotions isn’t a new concept, but it seems that some users are