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Dota 2 might be nearing its Moneyball moment

In one of the most famous single season performances in Major League Baseball history, the 2002 Oakland Athletics won a league-topping 105 games on a paltry $33 million budget. Their secret? Sabermetrics—that is, the use of statistical analysis, rather than subjective judgement, to evaluate players’

Kologeon, the new roguelike-like-like for you to marvel at

The term “roguelike” was originally derived from the game Rogue (1980), a dungeon crawler that popularized procedurally generated levels and permadeath. Rogue spawned an entire genre of likeminded games. In the 2000s, game makers lifted inspiration from old roguelikes to craft wholly new generated e

Taxis are now being guided by the same tech used in city-building games

A city-building game, no matter how wild it looks, is an economic model. Everything can be mapped. Everything is built on a substrate designed to facilitate bean counting. Everything is fundamentally knowable. There are surprises for the eye, but nothing is truly surprising. The city-building game,

The hell of finishing a game and having nothing else to do

My grandmother cannot be seen. She is in the room but hardly visible—consumed by the beige. Her gradual decline into camouflage was incidental; the result of years spent sunk in her yellowed sofa, watching afternoon quiz shows and staining the walls with a million cigarettes. “Nan?!” I call out into

Here They Lie might be the horror game VR needs

What happens when you combine nightmares, beards, the claustrophobia of VR, and leaving behind AAA development? Apparently, surreal horror games are born. Here They Lie, announced during E3 last week, is a new title for both PlayStation 4 and PlayStation VR, developed by Tangentlemen Studios. The ne