A certain savvy minority of player will tell you that Shin Megami Tensei: Nocturne, re-released yesterday for PS3 on the PlayStation Store, is superlative, and those fine few individuals would be correct. What makes this old, brutal, cyberpunk-y, cell-shaded, ambiguous-moral-choice-making, demon-ba
I was super-impressed along with everyone else when I saw the code’em-up Hack ‘n’ Slash at a live demo a month ago. The idea is that you solve puzzles like those found in the overhead Zelda games, but instead of dropping bombs and pushing blocks, you pull up a computer terminal and alter the code.
Here’s a feel-good story about the educational power of games: a group of kindhearted educators have founded The Play to Learn Lab in Cape Town, South Africa. Their initiative? To use games to familiarize underprivileged primary school kids about technology. To do this affordably, they’re constructi