You might remember The Old City as the game about walking and thinking and walking I wrote about a while back. Or more likely you remember it as the game with promo art of a beached whale that looked almost Fellini. But in any case a great many of you don’t remember it because the needle has barely
There are god games and then there are god games. The Universim, which had its coming out party on Kickstarter the other day, isn’t content with laying down the law for a whistle stop of yokels. Even simulating the growth of a planet from human-less animal kingdoms to modern civilizations with airpl
You’d be forgiven for thinking horror games have lost their edge lately. The current torchbearer is Amnesia: start with a weird fiction pedigree, keep the player on her toes with careful formal elements, and pop in a horrific slavering hellspawn when all else fails. Games like Slender and its YouTub
Hover is like Jet Grind Radio without the rollerblades. It is plainly Jet Grind Radio Frenchified with the urban sport of parkour. They have replaced the inline skates with a grind-rail riding pair of feet. It’s all good because the cartoonish, purple and black city traced with pink electricity scin