Sci-fi survival horror game SOMA wants to mess with your head in every way imaginable. Set in a remote underwater research facility doing some wacky shit with robots and artificial intelligence, the player must survive the aftermath of its collapse into chaos. While recalling visuals from BioShock‘s
Like watching Disney movies during a bad trip Can’t sleep, baby’ll eat me Who said cartoons are just for kids? Welcome to Disney’s Midnight Channel It’s like Zelda, but…I need an adult
Some people like smiling at strangers and saying hello to passersby. Bless their souls, those creepily friendly weirdoes! I, as you may have guessed, am not one of those people. Nothing warms the cockles of my cold, dead heart quite like strangers giving me the “Fuck right off!” look. As such, Boom!
It’s been exactly a year since P.T. first graced the PlayStation Store as a playable teaser for Silent Hills. Since last August, the notorious demo has gone on to become a relic of a game that will never be, but also a strong standalone experience, and a reminder of what a little risk and creative f
There’s something eerie about da Vinci’s Lady with an Ermine—that distant stare, the strangely serpentine choice of rodent, the utter darkness of the backdrop, perhaps? Even before the trailer for Layers of Fear transforms the subject of da Vinci’s portrait work into a skeletal atrocity gripping a s
A corridor out of focus. Off-white walls, familiar photos, and a familiar bend up ahead. Clock reads 23:59. Like always. Yes—it’s that goddamned hallway again. Hideo Kojima and Guillermo del Toro’s sinister Silent Hills teaser P.T. has been remade in Unity, charmingly called PuniTy. Its creator, Far
Fran Bow has been in production for three years but only now has it got its first official trailer. Oh, and a release date of August 27th. Before you get to watching that trailer, a warning: it is not for the faint of heart. The game is about Fran Bow, a young girl struggling with seeing her own par
There’s something creepy about radios. They’re an iconic device in the Silent Hill series, which used them to mark the presence of nearby monsters with an eerie, warped static. Horror movies like to possess them to play spooky old-timey tunes at unexpected times, or convey cryptic warnings to unsusp
“Have you ever loved someone so much, that you could step out of time?” These are the words that introduce Profiles of the Forgotten, a project that lies somewhere between a traditional game and a film. The first project by Los Angeles developer Pablo Leon-Luna, Profiles of the Forgotten is describe
If there is a hell for electric toasters—or humans, for that matter— it is obviously an artisanal toast bar, the kind of place where artisanal butter comes with sea salt on the side lest you find yourself unable to control the salinity of your bread topping. Andrew Wang’s Lullaby for an Electric Toa
Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. SYLVIO (PC, MAC) BY APOSTROPHE Were you someone who watched The Conjuring and wished you could be a badass ghost hunter like the Warrens? Well, they made a horror game for you (and your poor
“Reality is that which, when you stop believing in it, doesn’t go away.” – Philip K. Dick Humanity’s centuries-old attempt to understand our own consciousness, from philosophy to biology, can basically be summed up by one single image: a dog trying to chase its own tail. From Descartes’s declaration
The terror of Perception, a first-person horror game currently raising funds on Kickstarter, is that entire world around you appears to be hewn from stone. What chance do you stand in a universe where everything is so unnervingly solid? The manor in which Perception is set is not actually hewn from
Frank wakes up covered in blood and I may never sleep again. Game developer Daniil Ermakov, also known as Da Neel, combines the horrors of cult surrealist directors David Lynch and Alejandro Jodorowsky and produces a mish-mash of terror and humor in the face of human trauma. A Box Full of Joy is a s
P.T. was a mirage. Thirsty for horror, we supped from its frightening wellspring, it sending shudders through our bodies and electric in our hairs. We were revitalized. Then it was taken from us. Konami shut it all down, both P.T. and the game it acted as a teaser for, the now vaporware survival hor