Daniel Benmergui has been working on Storyteller—his critically acclaimed, experimental, narrative-generating puzzle game (phew!)—for a long time. As we detailed in an in-depth feature on him at the end of last year, it’s his passion project, and a rallying cry for videogame developers in Latin Amer
The original La-Mulana was super-difficult doujin-ware made by a group of hobbyists from Osaka in 2006. It was never intended for mass consumption, a lovingly made yet punishingly hard throwback to the days of retro gaming, when games were abstruse, and tip-lines and the playground were a poor-man’s