Harmonix reckons it’s time for the music visualizer to go about a big change. That’s probably about right. For an electronic art that’s almost as old as videogames it’s a wonder how it’s managed to remain so close to its roots in abstract shape-making. Did you know that the first commercial electron
I envision a short-hair-era Angelina Jolie gliding in on a hoverboard, clad in Chemical Brothers-orange cargo pants, to deliver this idea to the minds of Harmonix Studios. Their surprise announcement of A City Sleeps is a gnarly throwback to all things ’90s: Treasure-style shooters, a character name
Videogames in museums are nothing new, but usually exhibits with games are exclusively about games and separate from the other art, as if games are relegated to the kid’s table because of the fear they’d make inappropriate fart noises in front of the grown-ups. But the Digital Revolution exhibit, o
Rock Band developer Harmonix has been venturing out into new territory since the music-instrument-game craze fizzled, jettisoning a wall of plastic guitars at your local Best Buy. Announced yesterday, Chroma is the most unbridled departure yet: a rhythm-game and an FPS with a Tron-like battle arena