Film

Online art installation examines propaganda in the Internet age

The first few moments in the online version of The Sprawl can best be described as overwhelming. Videos with bizarre eye-catching graphics shift around for just a second, there’s a moving shape in the background. The text that appears would seem to be an explanation, but explains very little, saying

Hyper-Reality imagines the hell of our Augmented Reality future

Augmented Reality (AR) is the mixing of the world as we know it with the digital world. Fittingly, it has long blended with videogames. In the popular rhythm game series Hatsune Miku: Project DIVA, if playing on a PlayStation Vita, the player can enable an AR Mode and carefully orchestrate where Mik

High-Rise; a very British psychopathology

The first time I saw the Barbican Estate in London I was entranced. The layered terraces of pitted concrete, the crisscrossing walkways, those monolithic towers that seemed—as with Petra or Al-Hijr—like they might have been carved out of natural stone. It is rare, especially in a city like London, a

Hitchcock’s Psycho is getting a horror game homage

Legendary filmmaker Alfred Hitchcock’s Psycho (1960) is a classic. Psycho made waves in a magnitude of ways: like killing off its female lead in the shocking first third in the pivotal shower scene, displaying sex and violence interchangeably within a mainstream film, among other, ever-shadowy film