This article is part of a collaboration with iQ by Intel. Today, almost everyone can access entertainment on their PCs, consoles, tablets and smartphones. Anyone eager to own a new virtual reality headset, however, must first find out if their trusty computer is up to the task. Oculus released its c
This article is part of a collaboration with iQ by Intel. After the 34-17 loss at the Rugby World Cup semi-finals last October, Australian fans could do with some escapism. But if they’re looking to relieve their broken hearts and reclaim the cup through a videogame fantasy, they’ll find that the me
My father always says there are two sides to every story. There’s one party’s side, the opposing party’s side, and then the truth tends to fall somewhere in the middle. Most videogames, however, exist in a vacuum of storytelling, where the player takes control of a set of heroes out to destroy a set
Generally when literature alludes to other media—Facebook, texting, film, the song “Hey, Soul Sister” by Train—my first reaction is to cringe. At its worst these mentions feel unnatural, lazy—the author’s gawky attempt to connect to the modern world or to an artistic tradition by simply referencing
This article is part of a collaboration with iQ by Intel. If you’re reading this, you probably have internet. In fact, you may rely on the internet for a significant portion of the day. You may wake up in the morning and check the weather on your phone, or use your laptop to type out a message to yo
Battletoads was released in 1991 as an effort to rival the success of the Teenage Mutant Ninja Turtles. The game features three humanoid toads named Rash, Zitz, and Pimple and—while they do share some aesthetic similarities with their amphibian contemporaries—the series couldn’t be more different. B
There was one point in my life where I thought about becoming a member of the FBI. In the months prior to my graduation from college, I had decided that I could put the 200+ hours that I had invested into The X-Files to good use. Of course, after I learned of the trials and tribulations one had to g
What you make of Quentin Tarantino’s latest genre genuflection The Hateful Eight will really come down to one thing: how many times can you tolerate a woman getting hit in the face? The gauntlet is thrown down early: Kurt Russell’s ursine bounty hunter John Ruth smashes his captive, Jennifer Jason L
I think I started writing about videogames because I was lonely. What I found in games was a sorely needed form of two-way communication. It started sometime in 2007 when I happened across the Indygamer blog (founded by Tim W., who I’ve now joined in doing similar work on Warp Door), which was regul
Header image and artwork by Caty McCarthy 25. Lovers in a Dangerous Spacetime (Asteroid Base) Neon cuteness belying hardened spacefaring carnage. A manic platformer disguised as a cheerful shoot-em-up. Lovers in a Dangerous Spacetime is a lot of things, and all of those things are descending on you
There’s nothing to be worried about, it’s just a quiet walk through the woods. The sun is shining through the leaves. Strings swell in the background as you amble about. Everything is okay. Only it isn’t. Sure, Alessandro Salvati’s Anxiety Attacks starts out pleasantly enough. You are in the woods a
Everybody’s Gone to the Rapture. Mad Max. Fallout 4. Star Wars Battlefront. In a year of stunning videogame landscapes—or at least landscapes that are mildly pleasing, so long as you enjoy dull, pretty pictures—Off-Peak, by Cosmo D, is exceptional. Its train station cum art gallery is an evocation o
It begins with her. Whether the birth of a nation or your own life, it all began with her. Inside her, existence takes shape. Outside her, the shape of her existence is forgotten. As American poet and feminist Adrienne Rich says, “Life on the planet is born of woman.” Yet, somehow, the begetter of p
You know what we like? Yes, videogames, but apart from those. No? Music, silly. Yes, we like music, and we especially like game music. You probably do too. Why does this matter right now? Well, we have a little gift for you. If you didn’t back our Kickstarter to reinvent our print magazine then you
If we had access to some grand compendium filled with every single emotion that videogames make us feel, it would probably waste most of its words trying to describe fun. But as a concept, fun is primitive. Fun is escape. Like a dog chasing a tennis ball or a crow sliding down a tin roof, fun is int
“2015 is the year of the board game,” I told everyone I knew. I wrote it out in emails. I typed the words out in text messages. I casually said it over the phone. If friends or family wanted to get me something for my birthday, a PlayStation gift card would not do: I had a manicured Amazon wish list
When asked about the origins of Star Wars at a Sundance panel earlier this year, George Lucas didn’t describe a mystical story some muse had moved him to tell. Nor did he frame his films as an epic family soap opera he was inspired to get on celluloid. Neither did he delve into the many filmic influ
“Why Is NASA Exploring Pluto? NASA sends spacecraft to other planets because exploring space is exciting.” NASA Educational Technology Services, 2015 The Sputnik Planum, Pluto It emerges out of the ancient, cratered highland of the Viking Terra like a great lake, rippled with vast waves and sectione
There aren’t many games where the player can be a club dancer, strapped-for-cash and performing for tips in a sleazy bar. There are fewer where that bar is filled with fish people and space bears. When Star Wars Galaxies first released in 2003, it did so under the tagline “Live in the Star Wars Univ
It’s about the language. It’s always about the language. Kommissar is a text adventure masquerading as a thriller—and that’s a good thing. You play as an officer in the Ministry of Truth. This is a plum job seeing as it went to you, a child of the elite, and not some pleb. Suffice it to say this is
Yoda Stories wasn’t much more than a lightweight diversion for preteens with a propensity to hog time on the family desktop. With an overhead view, players guided a cartoonishly large-headed Luke Skywalker, ordered by Yoda to visit various planets to save his friends, collect piles of robot junk, an
A word of warning. This is an article about Star Warped, a comedic CD-Rom and a comet made of raw 1997 that swung by this planet without many noticing. Parts of this summation are painfully, extraordinarily, and sickeningly 1997, so if you’re concerned about hearing a dial-up tone in your head simil
Growing up, graphic adventures were essential. Sure, I might have gone to Greg’s house to race through some Mario Kart tracks now and then, or called up Izzy if I were looking for the vicarious thrill of watching him charge the dark corridors of DOOM (I was too skittish to actually play). But at hom
Horizon Chase mixes old-school pixel graphics with state-of-the-art polygon video game technology to give nostalgic players the ultimate arcade experience.