exploration

Way To The Woods, a beautiful upcoming videogame about two deer

When I was 16-years-old I think I was hiding bottles of whiskey in a make-shift compartment I’d fashioned out of a flat-pack desk in my bedroom. My ambitions involved finishing school and getting drunk. I was probably considered a hopeless if academically successful wreck. This is only confirmed by

A videogame in which the city is the protagonist

The city in A Place for the Unwilling is alive. It may even be possible for it to die. The streets and buildings make up its physical form as bones and muscles and arteries do ours. The population is its life force; rushing like a bloodstream through the alleys and avenues, occasionally stopping for

Orchids to Dusk lets you find a quiet place to die

Be warned: This article spoils all the surprise of Orchids to Dusk that is so crucial to the first-time experience, so it’s best played before reading. /// The fallen astronaut in Orchids to Dusk is not eager for adventure. You can see this in their hands, which are timidly held together, head shyly

The birth of No Man’s Sky

If you want more in depth interviews like these, support us on Kickstarter! // Few games have captured the public imagination like No Man’s Sky. Due out in June 2016, the game promises an entire universe to explore: some 18 quintillion planets, which would take some 600 billion hours for players to

Future Unfolding will let us play with the animals on PS4, and so it should

“Come, bunnies,” I announced to the empty room behind me. “Follow me, your glorious leader!” In Future Unfolding, you run around a forest that has the florid appearance of spilled paint, and you can talk to the animals. As if some glorified Pied Piper, you stride with great bounds across flower patc