exploration

Near Death is a little too numb

Near Death begins when a woman crashes at the abandoned Sutro Station in the Marie Byrd Land region of Antarctica. There is no ceremonious setup, only the bare-bones facts of her situation: the temperature, the location, the condition of polar night, and the wind chill. She fumbles through the dark

Upcoming game brings the undersea wonders of Jules Verne novels to life

There’s something innately compelling about the sea. Perhaps it’s the sheer scale and lightless depths where life can still dwell, or the colorful beauty of its ecosystem. Or perhaps the idea of a thriving complex landscape that we simply can’t survive in is fascinating to us. We, as a species, have

The Wild Eternal wants to explore what it means to be lost

An elderly woman stands upon a tall cliff overlooking a foggy wilderness. The fog is so thick that only the tops of the tallest trees can pierce through it. There are also buildings, strange landmarks that dot the foggy valley below. They seem ancient and forgotten. This is where players will begin

Take in the quiet, robotic wastelands of The Signal From Tölva

Big Robot, the studio behind the quirky “tweedpunk” survival game Sir, You Are Being Hunted (2013) has returned with more robots. This time, however, the tone is a little more serious, with the newly announced The Signal From Tölva, which imagines a future when space-faring groups of robots spend th

GLITCHED will break the fourth wall just to be your friend

You’ve lived in the same town all your life, a tiny idyllic village well removed from the world beyond its borders. Life is simple but reassuring in the way of a well-maintained schedule or a checked-off to-do list, and you have very little to want or desire beyond it. You’re content to tread well-w