Malaysian creative duo Mun Kao and Zedeck Siew blend Southeast Asian folklore with tabletop gaming through their illustrated zine series A Thousand Thousand Islands, reimagining fantasy beyond Anglo-European traditions.
In the heart of Seattle, a gathering of teenagers sit around a wooden table. It’s covered with character sheets, Dungeons and Dragons (1974) player manuals, and hand-drawn graph paper maps. Pencils, pewter figurines, and dice of various shape are scattered about. The players’ attentions are transfix
His foot slipped, and Kugel the cleric fell toward the lava that was rapidly filling the chamber. He seemed oddly resigned, taking no immediate actions to alter his fate. “Perhaps this is the end of Kugel,” he whispered as his boots hit the magma. Darvin the fighter, too high up to be of immediate h
This article was funded with support from Longreads members. * * * No one wore stripes that spring and summer in Leavenworth. Stripes were for rule breakers, and no one was breaking the rules. “Baseball As A Corrective” read the front page of the New York Times that May. It was 1912 and “the magic o
You’re woken from your slumber by the piercing cries of a man in agony and the splintering of wood. The room is dark, though the glowing embers in the grate cast a dull glow across rapidly moving shapes. All about you is pandemonium: guttural panicked sounds of man and beast. Its stench strikes your