Anxiety Attacks doesn’t need to wander far from its inspiration to earn its status as a horror experience; there are no jumpscares or monsters—just the knowledge that you might not be in control of what you see and feel, that something as simple as moving and breathing can become a chore to juggle.
Last year, Nicky Case and Vi Hart released Parables of Polygons, an experiment inspired by Bret Victor’s work on Explorable Explanations. Their aim: to bring the best parts of interactivity to a blogpost that might help explain how systemic biases and prejudices can take shape. After being a finalis
You wake up to a series of missed messages on your phone. Shit, today’s going to be horrible. Today is taking place in Open the Door and Smile, an entry in the 33rd Ludum Dare game jam, and it does indeed look like it’s shaping up to be horrible. There are messages on the phone from your partner, s
Humanity’s most common phobia, according to a plurality of strange websites that specialize in this topic, is arachnophobia. Fair enough. Creepy crawly spiders are hardly pleasant. But fear is contextual: Your biggest fear when home alone is rarely your biggest fear when at a public event. For resea
I have but one question to ask about puzzles: if at some point a creator had a complete picture, why on earth would they smash it into pieces just so we would have to do more work before enjoying it? Kintsukuroi, an Android “experiment” by Chelsea Saunders, attempts to answer this question. It takes