868-Hack

Helix, the weirdly sedate new game from Michael Brough, is out now

In his first proper release since last year’s titanic cyber-roguelike 868-Hack (which made our top ten games of 2013), Michael Brough aims for something weirdly sedate. The aesthetic remains defiantly his—glitchy, esoteric, and weirdly lithe—but the movements now are not excruciatingly economic or a

The sequel to Dots is (wait for it) Two Dots

Two Dots is a sequel to Dots, both great games about, well, dots. You connect dots, draw squares through dots, remove dots in a way so that dots line up. So, yes, there’s dots, cascading in ways that flex your mind in colorful patterns, bouncing playfully as they drop into an invisible rectangle con

Nova-111 is a turn-based RPG that happens in real-time. Wait, what?

Nova-111 looks like a valiant stab at solving the dilemma RPGs have faced ever since D&D hit the computer screen 30-some years ago: turn-based or real-time? Turn-based systems allow players sufficient time to strategize, but real-time just feels more alive. But it turns out you don’t have to commit