Exploring the material culture of games with metalwork, jewelry, and a little bit of horror

Exploring the material culture of games with metalwork, jewelry, and a little bit of horror

Artist, jeweler, metalsmith, and art conservator Lauren Eckert shows us what it means to look at craftsmanship through a contemporary lens. Drawing from inspiration from the objects in video games, religious iconography, and classic science fiction VFX, Lauren’s work gives metals and jewelry a life on screen—and similarly, digital objects a physical life. Whether through wearable pieces or digital triptychs, Lauren’s projects make a space where past and future, alchemy and technology, collide.

We had a great conversation with Lauren back in 2021 and have featured more of her work here.

Photography by David Evan McDowell.

This episode was hosted by Jamin Warren, founder of Killscreen. Music by Nick Sylvester.

Jamin Warren

Jamin Warren

Jamin Warren founded Killscreen. He produced the first VR arts festival with the New Museum, programmed the first Tribeca Games Festival, the first arcade at the Museum of Modern Art, won a Telly, and hosted Game/Show for PBS.
Los Angeles