While we at Kill Screen love to bring you our own crop of game critique and perspective, there is an endless supply of articles about games, technology, and art around the web that is worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles th
A fable is put together like a joke: the punchline—the clever inversion we expect at the end—is set up with a story, sometimes just a framework distilled into the simplest form of itself. The hare oversleeps and the tortoise wins, and while we may have details about the hare’s braggadocio, these ani
As I tool around with the cascading confetti waves of web developer Jaume Sanchez Elias’ Polygon Shredder, I feel a bit like Moses parting the red sea. Except this sea isn’t just red, but also blue, yellow, white, and I think I saw a little chartreuse in there. If you ever had a pet tornado in the ‘
Released at the end of last year, Postcards from Home has the feel of a curio: a weighty tome assembled exclusively from images captured within Sony’s discontinued virtual world, Home (2008-2015). Its author, the Spanish photographer Roc Herms, has explored games before, whether making absurdist use
One of my most played games of last year was the simple and charming Animal Crossing: Happy Home Designer, a game in which you designed houses according to the fancies of cutesy animal citizens. Happy Home Designer was released to a wash of lukewarm reviews, nearly all resounding with the common cri