Tetris and the future of architecture

French architectural genius Axel de Stampa created a dancing ode to Tetris (1984) with the 2014 debut of his gif art gallery Architecture Animée. The introductory image sees large Tetris piece-shaped buildings fall from a blue sky to interlock themselves with the grounded structures below. The resul

Mosaic will tackle the soul-crushing surrealism of adult life

Kafkaesque. It’s a word whose usage in everyday conversation has inspired an unfair status as a self-effacing pejorative of pseudo-intellectualism. Believe it or not, Kafkaesque does retain a meaning apart from these misconceptions; a shorthand description of the soul-crushing drudgery and ineffectu

An intro to tabletop gaming as ritual

Every time I unbox a board game it feels as though I’m ‘starting something’. There’s a secure rhythm in drawing out components, shuffling decks, placing pieces; it feels significant in the same way that the placement and positioning of elements in communion or offering feels holy. Mats are laid out,

Game turns you into a 1920s phone operator, complete with vintage switchboard

It must be difficult for a game made on 89-year-old hardware to stand out anywhere, let alone at a conference brimming with excitement over upcoming virtual reality headsets like PlayStation VR and the HTC Vive—it wouldn’t help that this game assigns the player with a menial day job that’s now handl

The demolition of Japan’s videogame history

In the eastern region of Kyoto, Japan, there lies an area named Higashiyama, filled with shrines, temples, and the Kyoto National Museum. It was here in Higashiyama that Nintendo built an office complex with buildings adjacent to one another that the company’s greatest designers worked in. Almost ev