This article is part of a collaboration with iQ by Intel. While videogames have inspired a staccato of button-tapping throughout their brief but effusive history, the majority of games makes use of few motions other than a twitching of hands and fingers. There are notable exceptions, such as poking
Liam Wong, Ubisoft’s graphic design director, takes dope photographs. Perhaps this shouldn’t come as a surprise. The obvious temptation with Wong’s photography, which is posted on Instagram and sold on Society 6, is to liken it to his work in videogames. Insofar as games are our main point of refere
The job of a sports commentator is to help viewers understand the “why” of what is happening on the field. The reasons behind that 40-yard catch-and-run, the set-up behind that buzzer-beating 3-pointer, the specific actions that led to that corner kick goal—all should be made clear from the insightf
Despite being over 30-years-old, and therefore predating public internet access, it turns out that the original Nintendo Entertainment System (NES) has actually been capable of connecting to the internet the whole time. All it takes is a “modem” and a little bit of hacking, courtesy of Femicom Museu
In the Abrahamic religions—and the texts that have grown out of them—Satan is a fallen angel, cast out of heaven for daring to rebel against God. Though his name is synonymous with fear and evil, it’s Satan’s tireless, implacable need to oppose everything God wills that truly characterizes him. He’s