Jamin Warren

Jamin Warren

Jamin Warren founded Killscreen. He produced the first VR arts festival with the New Museum, programmed the first Tribeca Games Festival, the first arcade at the Museum of Modern Art, won a Telly, and hosted Game/Show for PBS.

Do mobile games need better fonts?

Over at Buzzfeed, John Herman notes that the introduction of new retina displays for the iPad is giving mobile app designers pause about a previously overlooked design element: fonts. He points to the app Readability’s licensing of fonts from Hoefler & Frere-Jones, one of the most establish foundrie

Play of the Day: Your social network — now as a living, pulsating organism.

Ok, so maybe this isn’t a game per se, but after taking a peek at Bloom’s Biologic at SXSWi this year, I thought it’d merit a mention. In a panel on “The Contemplative Power of Play” featuring ngmoco’s Justin Hall and thatgamecompany’s Robin Hunicke, Ben Ceverny discussed how games can help as get a

Want to know why game publishers don’t like taking risks? Ask John Carter.

As a fan of games, you probably wonder “Why don’t big publishers like to take risks with new properties?” A look at this year’s titles certainly bears that out — Halo 4, Borderlands 2, Diablo III. These are all retreads of reliable winners, but there’s nothing new on the horizon. At this year’s DICE

First Watson conquered Jeopardy. Now Dr. Fill is out to kill crosswords.

Is nothing sacred? We all witnessed mankind’s defeat to the device known as Watson on our beloved Jeopardy!. Then there was Deep Blue’s crushing blow to chessmaster Garry Kasparov’s spirits. Now there’s Dr. Fill, according to the NY Times. Created by an AI guru and Oxford Ph.D holder, Dr. Fill can c