Jamin Warren

Jamin Warren

Needlework? Voyager mission? Stop-motion? Voyager for iOS is absolute whimsy.

Founder of one-man shop Oh My! Me Studios and creator of “hand-crafted video games,” Ken Amarit sent us a note about his new iOS title Voyager. If you were looking for a reason to reach-out to your grandmother, this would be it. Amarit used a needle and wool to construct the game’s elements and then

I never thought I’d play a board game about competitive eating.

At this year’s No Quarter exhibition at NYU, amongst the flashier digital entries, Zach Gage debuted one of the strangest card games I’d ever seen. Titled Guts of Glory, it was turn-based eat em’ up that has you channeling the carnal powers of appetite to outconsume your opponents. At the time, it w

One of our favorite games of 2011, Bastion, storms onto iPad.

One of the more frustrating pieces of recommending games to friends is the not-so-stunning realization that not everyone has every major game console, tablet, and so forth on the market. So when a game like Bastion strolls along, telling friends about it is not nearly enough. You want them to play i

Augmented reality kitchen set is Cooking Mama without the kawaii.

This is the best part: This simulator calculates the heat transfer from the pan to the meat or vegetables that are being cooked, and displays the visible changes caused by heating. The fry pan interface allows for three dimensional input, and as well as moving the fry pan to aid the cooking process,

Why you read Nintendo Power even if you didn’t own an NES.

Over at the New Yorker, Reeves Wiedemann laments the loss of Nintendo Power which served his adolescence the same illicit joys as Hustler. (His analogy, not mine.) It’s by far my favorite eulogy for the advertisement rag that doubled as “journalism” and a reminder of the immense cultural sway that N