Jamin Warren

Jamin Warren

Jamin Warren founded Killscreen. He produced the first VR arts festival with the New Museum, programmed the first Tribeca Games Festival, the first arcade at the Museum of Modern Art, won a Telly, and hosted Game/Show for PBS.

To Infinity and Beyond

Do we need to rethink our priorities? How games secretly take our minds to the endless places that math and science cannot.

So What Counts as Piracy Anyway? And Should We Be Doing Anything to Stop It?

Good artist steal, bad artists borrow, right?  Then there are pirates. Over at Techdirt, Mike Masnick pubbed a lengthy response to the Weekly Standard’s assessment of piracy. In summation, the Standard is in righteous indingation about the public’s blase treatment of piracy but Masnick points out th

The Deadly Rhythm

Jamin Warren on the myth of the dying music game. Two new games, Rhythm Heaven Fever and Beat Sneak Bandit, show that less is more—and that music games need not be about music at all.

First and Tendencies

We talk to Rogers Redding, the man responsible for balancing the rules of NCAA football. What can one of our most beloved—but complicated and particular—sports tell us about the pursuit of meaning through limitations, success and defeat?

Fund Razing

Is the game industry a well-oiled, profoundly risk-averse machine with a stranglehold on creative talent, or is crowdfunding about to destroy publishing as we know it? Jamin Warren takes a look at the unprecedented success of Tim Schafer’s Kickstarter project Double Fine Adventure and sees a potenti