Zach Budgor

5 Tips for Finding Success as an Indie Game Developer

This article is part of a collaboration with iQ by Intel. While being an indie designer remains a gamble, experts prove the right tools and mindset can make a difference. The car-soccer game Rocket League’s beta version launched in April 2015 with low expectations. Rocket League was a seemingly ill-

The nuclear power of Fallout’s wartime kitsch

This article is part of a collaboration between Kill Screen and Art of the Title, celebrating videogame title sequences and the artists who made them happen. “FALLOUT.” One word in block letters, set against a black background. The crackle of a needle dropping on a vinyl record starts up; a black-an

How AI is shaping the future of interactive games

This article is part of a collaboration with iQ by Intel. In the 2013 film Her, protagonist Theodore plays a videogame where he is surprised by a wild, swearing artificially intelligent cartoon character. The foul-mouthed little alien launches into a conversation with Theodore, remaining stubbornly

The technology behind Kubo and the Two Strings

This article is part of a collaboration with iQ by Intel. A frightened woman crosses a storm-swept sea in a tiny canoe as black strands of windblown hair hit her face. Rain pours down her kimono as her fingers clutch a three-stringed Japanese shamisen. A massive wave looms over her canoe, impressing

The greatest technical feats in No Man’s Sky

This article is part of a collaboration with iQ by Intel. A veteran explorer, low on supplies, lands on an uncharted alien planet with a cyan ocean and ruby-red grass. Enormous, dinosaur-like creatures with horns graze nearby, but at least there doesn’t appear to be any acid rain, unlike the last pl

Netflix’s new horror movie is what you should be watching for Halloween

There are a lot of horror movies on Netflix. 99% of them are awful*. So it makes sense, in terms of Netflix’s long-term plans to provide half of its own content, that they would want to remedy this situation themselves. Better curation? Okay, yes, but in lieu of that we have I Am The Pretty Thing Th

Internet communities help beginners build computers

This article is part of a collaboration with iQ by Intel. The PC modding community turns building computers into a social art form that people of all technical skillsets can enjoy. Constructing a computer from spare parts sounds intimidating, but it’s not just for hardcore geeks anymore. PC modding,

Robot Sports bring man and machine together

This article is part of a collaboration with iQ by Intel. From cage matches to laser tag, artificially intelligent machines are opening a new world of sports competition. The finale of the Syfy Channel’s 2013 Robot Combat League was one for the history books. Never before had competitive sports fans

All bow down before the mighty Shin Godzilla

At one point in Shin Godzilla, Toho’s 29th entry in this ancient series, a character calls Godzilla a “perfect organism.” This might sound familiar to anyone who’s watched Ridley Scott’s Alien (1979): it’s how the devious android Ash describes the xenomorph. Godzilla movies don’t typically reach out

Arrival is an alien-contact movie that’ll speak to you

I did not expect a new Denis Villeneuve movie to make me cry. The man behind Prisoners (2013), Enemy (2013), and Sicario (2015) is not known for his delicate touch, but his new sci-fi drama Arrival makes a staggering case for looking at Villeneuve with fresh eyes. The logy, intellectually bankrupt p

Virginia needs to go back to film school

Every film studies student is forced to watch an infant in a carriage careen down a staircase to its death. They do this because it’s important. The Odessa Steps sequence in Sergei Eisenstein’s Battleship Potemkin (1925) is a Cinema Studies 101-level text in film editing. As a theorist, Eisenstein,

Inside is coming to PS4 after all

We are very fond of Playdead’s Inside, the Danish designers’ follow-up to 2010’s Limbo. It’s bolder, more gut-wrenching, and alive. Until today it was only available on Xbox One and PC, which means most of you probably played it on PC. But Playdead have just announced that on August 23rd, Inside is

Kentucky Route Zero: Act IV is an elegy

Michael Snow’s 1967 experimental film Wavelength is a 45-minute long zoom on an empty room. Outside the walls, and the camera’s frame, the insignificant dramas of human life play out in sad, abortive spirals. Men move furniture into the room; two friends drink and listen to the Beatles; in the end,

A Light in Chorus gets a proper story to go along with its magical visuals

We’ve had our eyes on Broken Fence Games’s A Light in Chorus for a while now. It’s hard not to look at this game, because it’s absolutely stunning. Its world is composed of glowing dots, like a starfield held in tremulous pointillism. So far that visual allure has made for gorgeous screenshots and G

A game about cleaning hotel rooms with SWAT tactics

Here, in full, is the hotel review Rami Ismail wrote that led to the goofball game jam entry Breach & Clean: Hesperia Tower was a phenomenal stay, with clean rooms and a free Spanish lesson that taught me that “no molestar” doesn’t mean “do not disturb” but “breach and clear like you are a SWAT team

A videogame for #blacklivesmatter

Yvvy, the designer of the upcoming Easy Level Life, knows you can’t “win” against police brutality. “The closest thing to a win condition where police brutality is concerned, is simply not being the wrong skin color,” they told me. “The game is the same way.” Easy Level Life popped up on Twitter on

Let a low-rez world of flesh and metal overwhelm you

You should probably take a seat before you watch Mattis Dovier‘s Inside. Just get your head straight, y’know, couple of deep breaths, because Dovier’s animated short is a hugely discomfiting, bleak take on the relationship between people and technology. It spreads like a plague: our monotone narrato

Deep Space is a soundtrack to a videogame that doesn’t exist

Bad news: Deep Space is a game you will never play. It doesn’t exist except as an implication. It’s the invented backstory for a new record by Joel Williams (also of Wavves-affiliated acts Sweet Valley and Spirit Club). Under the name Kynan, Williams wrote the soundtrack to an imaginary game, which

You should play the new poetic game from the Kentucky Route Zero designers

Have you downloaded the iOS/Android Triennale Game Collection yet? We wrote about it a few weeks ago; the gist is that Milan’s La Triennale di Milano, an exhibition held by the Triennale Design Museum, is back after 20 years, and they seem to like videogames. Santa Ragione’s Pietro Righi Riva has co

Sex, Fashion, and Dirty Looks: The Art of Katie Skelly

This article is part of our lead-up to Kill Screen Festival where Katie Skelly will be speaking. /// “I want to work harder and grosser and draw uglier,” cartoonist Katie Skelly told the Comics Journal in 2014. Skelly has become a one-woman force in the comics scene, both as a critic and an artist s

Hardcore Henry and the problem with immersion

This is a preview of an article you can read on our new website dedicated to virtual reality, Versions. /// A fight scene is a dance: not just between the characters in conflict, but between stunt people and the effects crew, between the cinematographer and choreographer, between the editor and soun

Heart attacks and doggy treats: the PS2’s most bizarre horror game

This article is part of PS2 Week, a full week celebrating the 2000 PlayStation 2 console. To see other articles, go here. /// On the US release of Dario Argento’s 1977 film Suspiria, New York film critic John Simon panned it as “a horror of a movie, where no one or nothing makes sense: not one plot

The King of the Monsters is f*cking back

Remember all the times America has tried to remake and refashion Godzilla (1954)? Cool! Neither do I, because this teaser for the upcoming Godzilla Resurgence (or Shin Gojira, which delightfully could mean anything from True Godzilla to God Godzilla) is so much better than any of those movies or car

People are forming orderly queues in The Division, a game about chaos

Military-minded author Tom Clancy has his work adapted into games all the time; his blend of nitty-gritty technical detail and completely absurd US-against-the-world plotlines is perfect for shooters of all kinds. However, despite his dedication to apocalyptic terror scenarios, one thing Clancy neve