The uncanny valley is a persistent problem looming ever larger on game developers minds as games become more eerily life-like and titles like Heavy Rain, LA Noire, and Uncharted reach for bold cinematic visuals. A new research them led by Ayse Saygin, a cognitive scientist at the University of Calif
For anyone who’s ever been grounded for staying up too late playing videogames (or really anything videogame related), just be glad you can say that games have never brought you this fate: A Cambodian dad is in trouble with the law after he chained his son to a power pole for skipping school to play
Before Zynga was everybody’s favorite company to hate, there was EA. Paul Tassi reminds us today in Forbes that this company is still the most evil of the evil empires for the game industry: I believe EA is a destructive force in the industry as their goal isn’t the make gaming more accessible and
Personal injury and domestic violence aside, why can’t there be more Kinect games like this?
Ever since consoles beat out the personal computer as the dominant gaming platform by dint of sheer numbers, people have wondered what the fate of the PC will be. Now with the revolution in casual gaming and mobile platforms, are home consoles in the same commercial and cultural quandary? Wired take