Teddy Papes

106 posts

As the business of videogames grows, legislators take note

Videogames, as we know, are a massive industry: According to PricewaterhouseCoopers (PwC), a consulting firm, the global video-game market was worth around $56 billion last year. That is more than twice the size of the recorded-music industry, nearly a quarter more than the magazine business and abo

Money saving developer layoffs may cost more in the long run

Many major videogame companies go through a common development process:  Developers staff up to make a huge game, then shed members once it ships because they no longer have anything for them to do. It happens again and again, whether the game is successful or not: Take-Two had a huge hit with Red D

Indies struggle to stand out as XBL flooded with entries

It is becoming increasingly difficult for new indie developers to get noticed. Gains in technology have made it easier for people to develop games, but it’s a double-edged sword as the potential for these titles to get lost in the fray also increases. Jeff Sullivan, a spokesman for Microsoft describ

Aging with Metal Gear Solid

Gamers my age (23) grew up with the Metal Gear series. It means different things to different people, but no matter what it meant, it marked time for a generation of gamers. This story recounts a life through each iteration of Metal Gear, beginning with Metal Gear Solid: Metal Gear Solid is a videog

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