Mario Galaxy, with a surprising amount of weight.
Fulfilling the primal need for violence and glistening bodies.
You grow up, but you never leave.
Here’s one space war you can’t win.
The scissors-lady snippeth.
Planting a seed in the thirsty soil of videogames.
Not to mention Sonic the Hedgehog, Fez, Diablo II…
An inside look at an FPS looking to do something different.
Meet the John Williams to Tim Schafer’s Spielberg.
There is one really, really big problem with this game.
Inside one of the prettiest games of the year.
We talk to the developers—and to Ware himself—to explore this fascinating artistic intersection.
This ain’t your, uh … older siblings’ platformer?
Watch your step, things are getting mushy around here.
Is this a prequel or a sequel? Does anyone care? Is this thing on?
Red Barrels’ debut makes you feel powerless all over again. It is “enjoyable.”
Tom Francis’ stealth title is a contemporary reflection on security and deadly force.
Swery’s Deadly Premonition is getting its director’s cut this week. He has a lot to discuss with David Lynch. Perhaps over a cup of coffee?