Rachel Helps

295 posts

Legendary designers team up to make a legit old-school RPG

Kickstarter is all about making dreams come true. Not just for the people who make projects, but also for the people supporting them. Seeing two legendary game designers team up to make “an old-school RPG” might just be one of these dreams in the making.  Brenda Brathwaite designed much of Wizardry

Why are there no gaming memoirs?

Chris Suellentrop’s review of Papo & Yo wonders why the memoir-as-game is a virtually untouched genre. Papo & Yo is a magical-realist fable about the relationship between its creative director and writer, Vander Caballero, and his alcoholic father. No, the game isn’t an autobiography or a documentar

Evidence of a military-grade Pokémon-inspired seizure gun

In 1998 the US Army was trying to think of non-lethal ways to incapacitate enemy soldiers. One of these ideas was to induce seizures in them. Spencer Ackerman at i09 gets down to the details: The [Army’s analysis] cautioned that the effectiveness of incapacitating a human nervous system with an elec

Sites charging for app reviews outed

For a new mobile app developer, doing PR is kind of hard. And when most app sites reply to your press release asking for money in exchange for an “expedited review,” developers might start wondering if this is just how the system works. Appynation has made a list of sites that charge for reviews.  C

A documentary primer on game design by game designers

Books  about videogames are filled with screenshots that don’t quite capture the essence of a game like video footage does. The upcoming documentary design primer, What’s in a Game, plans to cover topics like monetization, co-operative play, and control schemes, among other aspects of game design.

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