Rachel Helps

295 posts

New SimCity focuses more on details; less on tornados

The new SimCity won’t be released until next February, but promotional videos are out and ripe for critique. The game looks really sleek, and keeps some of the old system, like zoning, while simplifying pesky things like power lines and water lines. Kate Cox at Kotaku remarks on the little things: E

Comics vs. Games: a game jam with fantastic art

Toronto, the hotbed of indie game developers AND indie comic artists, decided to combine its talents in a game jam called Comics Vs. Games. TIFF Nexus documented the event and made a short film, embedded below. The games look great, and the multiplayer bouncing game Cumulo Nimblers is available for

Playstation Mobile kicks off with Super Crate Box

If you have a Vita or an Xperia phone, you can find cheaper games made for mobile use with a real controller at Playstation’s new mobile store. To promote the game’s new platform, Rami Ismail of studio Vlambeer wrote a post on the process of porting the game for the Playstation blog. For the uniniti

Eurogamer Expo to ban booth babes

Eurogamer Expo managing director Rupert Loman has decided to ban booth babes from future expos. At this year’s show three companies showed up with booth babes. Two in particular we thought were dressed inappropriately. As a short term measure we told them to move into the 18+ zone, and we asked some

GameMaker comes to Steam; makes game creation accessible

GameMaker gets a bad rap for enabling the creation of piles of half-started games. But some developers use the software to make real games that people enjoy playing–remember Mr. Karoshi? Indie developer Rob noted that giving GameMaker away for free and hosting games through Steam Workshop makes game

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