Michelle Ehrhardt

Genji is with you

We love Overwatch. So we assembled 22 of our best writers and set them to work—a writer to jump into the skin (or robotic shell) of each character. The result is 22 odes. You can use the “Overwatch odes” tag to leaf through them all, or use the handy list at the bottom of this post. /// “You may cal

Iconic movie moments turned into gorgeous low-poly scenes

Brazilian artist Bruno Alberto is a man on a mission: take every movie you loved from your childhood, pick a scene from it, and turn it into a gorgeous low-poly animated diorama. So far, Alberto has only shared four on his LowPolyScenes Facebook page, but boy, they are a good four. Let’s start with

Los Santos Pride mod gives GTA a much-needed queering

Notice: Discussion of homo/trans/biphobia /// “Almost fooled me, bro-she!” says Grand Theft Auto V (2013) protagonist Franklin while passing by a group of trans women. “He’s so deep in the closet, his friends call him mothballs!” yells the game’s parody of Simon Cowell at a contestant on his singing

Tahira, a sci-fi epic that will question our violent histories this August

Before the imperialism of the 19th century, or the World Wars of the 20th, there were the Crusades: a series of military campaigns in the Middle-East between the 11th and 15th centuries. During these campaigns, various Christian European powers sent large numbers of well-equipped men to what was dub

The game about female sexuality that Apple wouldn’t touch

La Petite Mort is a smartphone game about timing, communication, and being generous. It’s also a game about sex, female pleasure, and sensuality. As is expected with pretty much any game about female sexuality, Apple rejected La Petite Mort for publication on its App Store on the grounds that it was

New videogame asks: do we really need academics to study videogames?

When I was born late into 1990, the Super Nintendo had already been released in its home country of Japan. Over here in the States, Super Mario Bros. (1985) had already been entertaining my parents for years. Pong (1972) had entertained my pastor, and Tron (1982) had already hit theaters to the coll

Two game artists share the Japanese yōkai that inspire them

After living in Japan’s seaside city of Niigata for a year, French artists Cécile Brun and Olivier Pichard learned, among many other things, an appreciation for the island nation’s mythology and art. They’ve told us about their visits to Buddhist spiritual sites on Japanese mountains, and as we’ve w

Undungeon’s pixel art makes the fantasy genre fresh again

A point of honesty: I still have yet to play more than the first hour of The Witcher 3 (2015). Not because the game is bad—in fact, I’ve enjoyed what I’ve seen so far—but because at this point, I’m just too exhausted with fantasy to have much interest in delving any further. How many hours have I sp

Learn how to rotoscope with Paint of Persia, a new animation tool

Before motion capture was a thing, there was rotoscoping. Sure, it’s wasn’t quite as entertaining as strapping middle-aged actors into black bodysuits studded with various balls and gizmos, but it was a versatile technique that’s been used in everything from Disney movies to the music video for “Yel

Get a load of the fluid, feminine power of Gris

As of right now, there’s not a lot of information about Gris. We know it’s a 2D game. We know it has “zones.” We know it stars a woman clad in a flowing cloak reminiscent of the main character in Journey (2012). We know it takes place in a surreal environment largely dominated by a Mars-like red, an

The Witness swaps polygons for pixels in its NES demake

For all its naturalistic beauty, one of the more interesting lines to come out of reviews for The Witness when it dropped earlier this year was that it didn’t actually need to be in 3D. Creator Jonathan Blow and his team may have spent eight years crafting the game world’s intricate details, but con

Adventure game is made out of actual Renaissance-era artwork

Four Last Things is the type of game I want to leave open on the title screen for hours, just to stare at and appreciate. But that would be the sin of sloth, friend. Still… Alright, alright, I’ll move on. Created in two weeks for Game Jolt’s adventure game game jam #advjam2016, Four Last Things is a

Islid lets you enter that curious half-asleep state while fully awake

Unnatural shapes, swirling colors, inexplicable lights, droning music, and a world that is constantly changing in texture and size: welcome to the hypnagogic state. You’ve been here before, probably. And, if I can let you in on a secret, I’m just about there right now. It may sound ridiculous, but e

The Sims finally loosens up its gender restrictions

Prior to last week, characters in The Sims 4 (2014) were at a bit of a paradox. They could have any skin color the player wanted—including nonexistent ones—move and present themselves in a variety of cartoonish manners, have one of dozens of slightly different styles of eyebrows or chin lengths (yes

How scientists are using MMOs to study sexism in videogames

For the past few years, one of the more common debates to be found on social media has been over whether women are discriminated against within videogames. This can relate to a number of factors, including skill, female presence in the community, and how women are represented within games, but conve

Scale creator explains how he builds such sizey-wizey puzzles

As anyone who’s spent more than a few hours scratching their head at that damn fox-chicken-grain riddle knows, solving a puzzle can often be a frustrating, demoralizing experience. If the puzzle’s good enough, it can even feel impossible. But despite however stressed the solver feels while trying to

If a pixel-art kitty game doesn’t turn you into a cat person, nothing will

Let’s start off with a confession that’s sure to have my friends messaging me all day: I don’t really like cats. I know, I know—I’m nerdy, I’m introverted, I write about games on the internet, I’m queer. By all accounts, I should be queen cat over here. But ever since growing up with my adorable lab

Entering Below’s deadly caves is not for the faint of heart

Below is about being small in a large, dangerous world. The game’s looming cave system dwarfs the player to little more than a speck on the screen, and its dark corners house hidden tripwires and pits that can lead to an early demise for those who are not careful. Characters only have a small pool o

One way or another, Tangiers is hoping to release by end of summer

It’s been a while since we last heard from Tangiers, the stealth game from a team lead by Alex Harvey that’s meant to pay homage to 20th century avant-garde artists like William S. Burroughs and David Lynch. In October of 2015, the game’s team updated their Kickstarter with a statement that a planne

See a beautiful black-and-white world unfurl as you move

Stroke is a new short game from James Coffey that plays a bit like a movie theater roller coaster ride. You know the sort: short vignettes that advertise the brand of the theater right after the previews finish but before the movie starts. These shorts are known for their over-the-top nature and fla

Before gets NSFW in its latest update (but it’s still beautiful as heck)

Before is a new spin on the survival game from Rust developer Facepunch Studios where, rather than controlling a single character, players must lead a whole tribe of cave people to survive in an intimidating post-Ice Age world. Up until now, we’ve had a few opportunities to gawk at the game’s natura

Pixelsynth lets you turn your face into a song

Pixelsynth is a new web app from coder Olivia Jack that allows anyone to compose songs simply by drawing or uploading pictures. It’s available for free over on her Github, and it works by setting music to images in a method similar to a commonly used scientific and musical tool called a spectrogram.

New thermoforming technique offers a faster alternative to 3D printing

With the advent of 3D printing, it’s easy to imagine a future where industry is as simple as pressing a few buttons on a computer screen. Just take any computer-generated 3D model, send it to a 3D printer, and within a few minutes to a few hours, you’ll have an actual, physical object that you can h

Lady of the Shard questions the role faith should play in our lives

Lady of the Shard is the latest webcomic from Gigi. D.G., the creator of anthropomorphic bunny comic Cucumber Quest. It’s about faith, starcrossed lovers, and the different ways in which the devout relate to the holy. Following the story of an unnamed space acolyte who lives on a floating temple in