Maddi Chilton

A new game pays tribute to the many unfortunate deaths of Oregon Trail

Juegos Rancheros’s Mystic Western game jam, held between June 16th and June 30th, was a beautifully prolific two-week international event that gave birth to 50 games about the West and the weird things that happen within it. Alongside projects like Black Gold and To West was Independence, Missouri,

Old Man’s Journey, a beautifully slow game about nearing the end of life

In a market oversaturated with dark shooters and bright pixels, calm games can seem few and far between. Enter Old Man’s Journey, a beautiful upcoming game by Viennese studio Broken Rules that is exactly what the title describes. The teaser trailer, released last Thursday, features a cute, white-bea

Ikenfell will let you relive your childhood dreams of going to magic school

Like any human being who was between the ages of three and 30 when the Harry Potter books were coming out (we’re talking 1997 here), I always wanted to be a wizard. Besides the obvious advantages of being magic, so much of that world was impossible to resist, from Bertie Botts Every Flavor Beans rig

The First Tree looks foxy (and tragic) in its first trailer

The last time that we talked to David Wehle about his upcoming game The First Tree, it wasn’t much more than a few screenshots of a fox and his earnest desire to tell a story about the nature of life and death. It aims to weave two stories together—a fox searching for her lost kits and a human coupl

Monument Valley designer’s next project starts by putting people first

Ken Wong, lead designer and illusory art wizard of Monument Valley (2014), is creating a brand new world: not fantastic architecture this time, but three desks in Melbourne, Australia. He’s starting an independent studio called Mountains along with producer Kamina Vincent and programmer Sam Crisp, a

Long Gone Days imagines the world of war that’s coming for us

If a dystopian novel was written about the world that we live in right now, what would it look like? Chilean game maker Camila Gormaz wants to explore that in her upcoming game Long Gone Days. Unlike dead-Earth dystopias, where human society has overreached to such an extent that what remains of our

An upcoming game about a dog looking for its dead owner

Katabasis, a term describing a hero’s descent into the underworld, is seen often in Greek myth. Odysseus spoke to spirits during his voyage and was frightened by the looming depths. Hermes rescued Persephone from her unwilling marriage to the god of death, granting her half of every year above groun

RE.CO.N takes sci-fi tropes back to the PS1 era

When you open up RE.CO.N, the second place entry in the Indie Vault Game Jam, the first thing you see is blocky grass and butterflies. Your player character is wearing a cute little hat. You have to throw things at a pig to get him to move out of your way, and then tread carefully through a yard to

No Truce With The Furies is the isometric RPG to look out for

A revolution-wrecked port city. An enthusiastic policeman out of his depth. “Neither fantasy, history, nor any kind of -punk.” Helmed by a “chronically success-impaired” science-fiction writer and describing itself as a combination of Planescape: Torment (1999), Call of Duty: Infinite Warfare, and K

New female detective game seeks to right L.A. Noire’s wrongs

Ben Wander, a game developer with experience at BioWare and Visceral Games, has wanted to make a game about the 1920s for a while. After years of ogling independent game makers from afar, he finally dove in with a short demo of his upcoming detective game. The premise is that you have to interrogate

An enormous and beautiful Indian transmedia project comes to videogames

In 2013, the Sri Lankan newspaper The Sunday Times interviewed Avinash Kumar, an experimental VJ (video jockey) from India, about a project he was heading: a short story that became a graphic novel that became an album with his audio-visual collective BLOT!, which then became something else altogeth

The beautiful Eastern European folktales behind Forest of Sleep

Forest of Sleep, the procedural adventure inspired by oral storytelling and the latest brainchild from the creator of Proteus (2013), looks more like a children’s book than a videogame. Early screenshots unapologetically resemble artwork, illustrated with bold borders and thick lines and no UI in si

Chase Nazis and lots of other stuff in an upcoming 1930s pulp adventure game

Germany-based developer Robotality, who worked on the space colonization simulator and grueling strategy game Halfway (2014), have described their newest project as a “tactical RPG set in a 1930s pulp adventure scenario.” Like many good sentences that say little, their description opens up a world o

ECHO’s huge, ancient palace among the stars is full of intrigue

Humanity has been looking up at the stars since we can remember, fascinated with the mystery and wonder promised by the vast expanse of space. For a very long time it was untouchable, destined to be spun into myth by societies with the desire but without the resources to understand why the sun and m

A forgotten, decades-old game about slavery has returned

In 1988, Super Mario Bros. 2 and 3 were released. The first Metal Gear was ported to the NES. Square Enix came out with Final Fantasy II, the second Zelda was brought to the US, and Mega Man 2 was published in Japan. A budding industry’s greatest hits were surfacing as consoles came into their own a

Teach yourself to think more like a computer

What is the function of rationality? How much efficiency is lost to irrational impulses? How can a person overcome these natural irrationalities? These are the questions posed by the Center for Applied Rationality (CFAR), an organization dedicated to learning how to use your brain to the best of its

Bloc by Bloc aims to be the board game for modern revolution

The Earth has seen her fair share of revolutions in the last decade. We have watched them on our televisions, followed them on Twitter, witnessed them both in our hometowns and impossibly far away. In such a tumultuous period they often seem inescapable, but unless they were brought directly to your

The insightful history of one of the first modern board games

Though many people might think that board games are a relatively modern phenomenon, the likes of Trouble (1965) and The Game of Life (1960) were actually preceded by years and years of table-based entertainment, flung as far and wide as Egypt, India, and ancient China. A brief glimpse into this long

You can visit an historically accurate 1920s Berlin in Second Life

In 2007, Jo Yardely visited Second Life (2003) for the first time. She looked around, took in the view, and left immediately. “[Second Life] was a place where weird people spent all their time chatting about uninteresting things,” she said on her blog, “pretending they were having virtual hanky pank

There’s an upcoming game about exploring a dystopian city as a cat

In October of 2015, French duo Koola and Viv released a screenshot of a cat sitting in a dark alley, silhouetted by a hazy red light as the sun filtered in from some unknown opening above. This scene is the first glimpse of the as yet untitled “HK project,” an experiment in third-person exploration

Interactive map lets you see the FBI planes circling our homes

In an analysis of over 200 federal aircraft using the flight tracking website Flightradar24, Buzzfeed has put together a visual compendium of where and when government planes have been flying over US soil. The results, concentrated overwhelmingly over urban areas, spanned across flights from August